Wayne Santos is a freelance video game journalist and reviewer based in Toronto, Canada. He is also a freelance writer for scripts, magazines and television.

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(c) Wayne Santos 2006-2008

Sample Articles

Below is a small collection of excerpts from published articles. To request more writing samples, please email Wayne at waynesantos@rogers.com


IGN Rock Band Preview
http://ps3.ign.com

Excerpt:

Rock Band may have had its first public debut at E3 being played by Peter "I'll just pause it twice 'cause I'm that awesome" Moore, but despite the initial impressions of 360dom, it's fair to say that Harmonix is still aware which system made Guitar Hero such a hit, and they paid their respects. The people over at Sony Canada held a special Sony Holiday Preview Event in Toronto, and Rock Band was in the house.


GameAxis First Quarter Overview
http://www.gameaxis.com

Excerpt:

Back in September, I posted a similar piece, looking at the fortunes of the three consoles as they entered the fourth quarter. At that time, the Nintendo Wii was the dominant console, Halo 3 was about to be unleashed on the world, and the PS3 had already its experienced the bursting of its first hype bubble with the spectacular commercial and critical disappointment that was Lair. But man, what a difference a few months makes. We've now gone past the critical all important holiday season, and 2008 is the year that all the biggest guns sit squarely on the side of Nintendo and Sony.

But first, that big news I was talking about. The NPD numbers have come today for the total sales of consoles in North America, without a doubt the largest, single market for the gaming industry. The Playstation 3 actually outsold the Xbox 360 for the month of January and came just shy of 5000 units to equal the sales of the Wii. What happened? Let's take a break down of the individual consoles to address each one specifically.


High Def Digest HD Gaming History
http://www.highdefdigest.com

Excerpt:

It’s a good time to be a gamer.

It used to be only the home theater enthusiast who could fully take advantage of advances in audio/video technologies. But in the 21st century, the improved image and sound of High Definition is just as effective — if not more so — for the gamer. Surround sound can actually form a crucial component of gaming, while the combination of increased resolution and much more powerful consoles have given modern games a fidelity of image that equals the pre-rendered cut scenes viewed in games just 10 years ago.

In short, games have truly entered the realm of HighDef, and since it’s obvious that many in the High-Def Digest community play games as well as watch movies on their set ups, it only follows that this site begin to expand its focus to HD gaming. To kick things off, this article will provide an overview of where High-Def gaming is today, as well as an in-depth look back at how we got here.


 

video game reviews